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Subject
Earthquakes & faults
Fault mechanics, rupture, seismic cycles, fault representation.
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Moving the Mesh Without Remaking It

There are three ways to put resolution where a calculation needs it: rebuild the mesh, subdivide it, or move its nodes. The third conserves the node budget and leaves the connectivity, the parallel partition and the multigrid hierarchy untouched — nothing is created or destroyed, only relocated. How that redistribution works in Underworld3, what it is worth in numbers, and where its ceiling is.
Read doi10.6084/m9.figshare.33241170